PokerKit
Contents:
Motivational Examples
Game Simulation
Hand Evaluation
Hand History
Statistical Analysis
Tips and Tricks
Contributing
Changelog
Reference
PokerKit
Index
Index
A
|
B
|
C
|
D
|
E
|
F
|
G
|
H
|
I
|
J
|
K
|
L
|
M
|
N
|
O
|
P
|
Q
|
R
|
S
|
T
|
U
|
V
|
Y
A
ACE (pokerkit.utilities.Rank attribute)
ACPC_PROTOCOL_VARIANTS (pokerkit.notation.HandHistory attribute)
actions (pokerkit.notation.HandHistory attribute)
actor_index (pokerkit.state.State property)
actor_indices (pokerkit.state.State attribute)
address (pokerkit.notation.HandHistory attribute)
all_in_status (pokerkit.state.State attribute)
amount (pokerkit.state.AntePosting attribute)
(pokerkit.state.BlindOrStraddlePosting attribute)
(pokerkit.state.BringInPosting attribute)
(pokerkit.state.CheckingOrCalling attribute)
(pokerkit.state.ChipsPulling attribute)
(pokerkit.state.CompletionBettingOrRaisingTo attribute)
(pokerkit.state.Pot property)
amounts (pokerkit.state.ChipsPushing attribute)
ante_poster_indices (pokerkit.state.State property)
ANTE_POSTING (pokerkit.state.Automation attribute)
ante_posting_statuses (pokerkit.state.State attribute)
ante_trimming_status (pokerkit.games.Poker attribute)
(pokerkit.notation.HandHistory attribute)
(pokerkit.state.State attribute)
AntePosting (class in pokerkit.state)
antes (pokerkit.notation.HandHistory attribute)
(pokerkit.state.State attribute)
are_paired() (pokerkit.utilities.Card class method)
are_rainbow() (pokerkit.utilities.Card class method)
are_suited() (pokerkit.utilities.Card class method)
author (pokerkit.notation.HandHistory attribute)
Automation (class in pokerkit.state)
automations (pokerkit.games.Poker attribute)
(pokerkit.notation.HandHistory attribute)
(pokerkit.state.State attribute)
B
BadugiHand (class in pokerkit.hands)
BadugiLookup (class in pokerkit.lookups)
BET_COLLECTION (pokerkit.state.Automation attribute)
bet_collection_status (pokerkit.state.State attribute)
BetCollection (class in pokerkit.state)
bets (pokerkit.state.BetCollection attribute)
(pokerkit.state.State attribute)
betting_structure (pokerkit.games.FixedLimitPokerMixin attribute)
(pokerkit.games.NoLimitPokerMixin attribute)
(pokerkit.games.Poker attribute)
(pokerkit.games.PotLimitPokerMixin attribute)
(pokerkit.state.State attribute)
BettingStructure (class in pokerkit.state)
big_bet (pokerkit.games.Poker property)
(pokerkit.notation.HandHistory attribute)
blind_or_straddle_poster_indices (pokerkit.state.State property)
BLIND_OR_STRADDLE_POSTING (pokerkit.state.Automation attribute)
blind_or_straddle_posting_statuses (pokerkit.state.State attribute)
BlindOrStraddlePosting (class in pokerkit.state)
blinds_or_straddles (pokerkit.notation.HandHistory attribute)
(pokerkit.state.State attribute)
board_card_count (pokerkit.hands.BoardCombinationHand attribute)
(pokerkit.hands.GreekHoldemHand attribute)
(pokerkit.hands.OmahaEightOrBetterLowHand attribute)
(pokerkit.hands.OmahaHoldemHand attribute)
board_cards (pokerkit.state.State attribute)
board_count (pokerkit.state.State property)
BOARD_DEALING (pokerkit.state.Automation attribute)
board_dealing_count (pokerkit.state.State property)
(pokerkit.state.Street attribute)
board_dealing_counts (pokerkit.state.State attribute)
board_index (pokerkit.state.ChipsPushing attribute)
board_indices (pokerkit.state.State property)
BoardCombinationHand (class in pokerkit.hands)
BoardDealing (class in pokerkit.state)
bring_in (pokerkit.games.Poker attribute)
(pokerkit.notation.HandHistory attribute)
(pokerkit.state.State attribute)
bring_in_status (pokerkit.state.State attribute)
BringInPosting (class in pokerkit.state)
burn_card() (pokerkit.state.State method)
burn_cards (pokerkit.state.State attribute)
button_status (pokerkit.games.Poker property)
C
calculate_equities() (in module pokerkit.analysis)
calculate_hand_strength() (in module pokerkit.analysis)
calculate_icm() (in module pokerkit.analysis)
can_burn_card() (pokerkit.state.State method)
can_check_or_call() (pokerkit.state.State method)
can_collect_bets() (pokerkit.state.State method)
can_complete_bet_or_raise_to() (pokerkit.state.State method)
can_deal_board() (pokerkit.state.State method)
can_deal_hole() (pokerkit.state.State method)
can_fold() (pokerkit.state.State method)
can_kill_hand() (pokerkit.state.State method)
can_no_operate() (pokerkit.state.State method)
can_post_ante() (pokerkit.state.State method)
can_post_blind_or_straddle() (pokerkit.state.State method)
can_post_bring_in() (pokerkit.state.State method)
can_pull_chips() (pokerkit.state.State method)
can_push_chips() (pokerkit.state.State method)
can_select_runout_count() (pokerkit.state.State method)
can_show_or_muck_hole_cards() (pokerkit.state.State method)
can_stand_pat_or_discard() (pokerkit.state.State method)
can_win_now() (pokerkit.state.State method)
Card (class in pokerkit.utilities)
card (pokerkit.state.CardBurning attribute)
CARD_BURNING (pokerkit.state.Automation attribute)
card_burning_status (pokerkit.state.State attribute)
(pokerkit.state.Street attribute)
card_count (pokerkit.hands.CombinationHand attribute)
(pokerkit.hands.EightOrBetterLowHand attribute)
(pokerkit.hands.GreekHoldemHand attribute)
(pokerkit.hands.OmahaEightOrBetterLowHand attribute)
(pokerkit.hands.OmahaHoldemHand attribute)
(pokerkit.hands.RegularLowHand attribute)
(pokerkit.hands.ShortDeckHoldemHand attribute)
(pokerkit.hands.StandardHand attribute)
CardBurning (class in pokerkit.state)
cards (pokerkit.hands.Hand property)
(pokerkit.state.BoardDealing attribute)
(pokerkit.state.HoleDealing attribute)
(pokerkit.state.StandingPatOrDiscarding attribute)
cards_in_play (pokerkit.state.State property)
cards_not_in_play (pokerkit.state.State property)
CASH_GAME (pokerkit.state.Mode attribute)
check_or_call() (pokerkit.state.State method)
checking_or_calling_amount (pokerkit.state.State property)
CheckingOrCalling (class in pokerkit.state)
CHIPS_PULLING (pokerkit.state.Automation attribute)
chips_pulling_indices (pokerkit.state.State property)
chips_pulling_statuses (pokerkit.state.State attribute)
CHIPS_PUSHING (pokerkit.state.Automation attribute)
ChipsPulling (class in pokerkit.state)
ChipsPushing (class in pokerkit.state)
city (pokerkit.notation.HandHistory attribute)
clean() (pokerkit.utilities.Card class method)
clean_values() (in module pokerkit.utilities)
CLUB (pokerkit.utilities.Suit attribute)
collect_bets() (pokerkit.state.State method)
CombinationHand (class in pokerkit.hands)
commentary (pokerkit.state.Operation attribute)
complete_bet_or_raise_to() (pokerkit.state.State method)
completion_betting_or_raising_amount (pokerkit.state.State attribute)
completion_betting_or_raising_count (pokerkit.state.State attribute)
completion_status (pokerkit.state.State attribute)
CompletionBettingOrRaisingTo (class in pokerkit.state)
country (pokerkit.notation.HandHistory attribute)
create_game() (pokerkit.notation.HandHistory method)
create_state() (pokerkit.games.FixedLimitBadugi class method)
(pokerkit.games.FixedLimitDeuceToSevenLowballTripleDraw class method)
(pokerkit.games.FixedLimitOmahaHoldemHighLowSplitEightOrBetter class method)
(pokerkit.games.FixedLimitRazz class method)
(pokerkit.games.FixedLimitSevenCardStud class method)
(pokerkit.games.FixedLimitSevenCardStudHighLowSplitEightOrBetter class method)
(pokerkit.games.FixedLimitTexasHoldem class method)
(pokerkit.games.NoLimitDeuceToSevenLowballSingleDraw class method)
(pokerkit.games.NoLimitShortDeckHoldem class method)
(pokerkit.games.NoLimitTexasHoldem class method)
(pokerkit.games.PotLimitOmahaHoldem class method)
(pokerkit.notation.HandHistory method)
currency (pokerkit.notation.HandHistory attribute)
D
day (pokerkit.notation.HandHistory attribute)
deal_board() (pokerkit.state.State method)
deal_hole() (pokerkit.state.State method)
Deck (class in pokerkit.utilities)
deck (pokerkit.games.DeuceToSevenLowballMixin attribute)
(pokerkit.games.FixedLimitBadugi attribute)
(pokerkit.games.FixedLimitRazz attribute)
(pokerkit.games.FixedLimitSevenCardStud attribute)
(pokerkit.games.FixedLimitSevenCardStudHighLowSplitEightOrBetter attribute)
(pokerkit.games.NoLimitShortDeckHoldem attribute)
(pokerkit.games.OmahaHoldemMixin attribute)
(pokerkit.games.Poker attribute)
(pokerkit.games.TexasHoldemMixin attribute)
(pokerkit.state.State attribute)
deck_cards (pokerkit.state.State attribute)
DEUCE (pokerkit.utilities.Rank attribute)
DeuceToSevenLowballMixin (class in pokerkit.games)
DIAMOND (pokerkit.utilities.Suit attribute)
discarded_cards (pokerkit.state.State attribute)
divmod (pokerkit.games.Poker attribute)
divmod() (in module pokerkit.utilities)
(pokerkit.notation.HandHistory method)
(pokerkit.state.State method)
Draw (class in pokerkit.games)
draw_status (pokerkit.state.Street attribute)
draw_statuses (pokerkit.state.State property)
dump() (pokerkit.notation.HandHistory method)
dumps() (pokerkit.notation.HandHistory method)
E
effective_bring_in_amount (pokerkit.state.State property)
EIGHT (pokerkit.utilities.Rank attribute)
EIGHT_OR_BETTER_LOW (pokerkit.utilities.RankOrder attribute)
EightOrBetterLookup (class in pokerkit.lookups)
EightOrBetterLowHand (class in pokerkit.hands)
Entry (class in pokerkit.lookups)
entry (pokerkit.hands.Hand property)
event (pokerkit.notation.HandHistory attribute)
F
filter_none() (in module pokerkit.utilities)
finishing_stacks (pokerkit.notation.HandHistory attribute)
FIVE (pokerkit.utilities.Rank attribute)
FIXED_LIMIT (pokerkit.state.BettingStructure attribute)
FixedLimitBadugi (class in pokerkit.games)
FixedLimitDeuceToSevenLowballTripleDraw (class in pokerkit.games)
FixedLimitOmahaHoldemHighLowSplitEightOrBetter (class in pokerkit.games)
FixedLimitPokerMixin (class in pokerkit.games)
FixedLimitRazz (class in pokerkit.games)
FixedLimitSevenCardStud (class in pokerkit.games)
FixedLimitSevenCardStudHighLowSplitEightOrBetter (class in pokerkit.games)
FixedLimitTexasHoldem (class in pokerkit.games)
FLUSH (pokerkit.lookups.Label attribute)
fold() (pokerkit.state.State method)
Folding (class in pokerkit.state)
FOUR (pokerkit.utilities.Rank attribute)
FOUR_OF_A_KIND (pokerkit.lookups.Label attribute)
from_game() (pokerkit.hands.BadugiHand class method)
(pokerkit.hands.BoardCombinationHand class method)
(pokerkit.hands.CombinationHand class method)
(pokerkit.hands.Hand class method)
(pokerkit.hands.HoleBoardCombinationHand class method)
(pokerkit.hands.KuhnPokerHand class method)
from_game_state() (pokerkit.notation.HandHistory class method)
from_hand_history() (pokerkit.analysis.Statistics class method)
FULL_HOUSE (pokerkit.lookups.Label attribute)
G
game_type (pokerkit.notation.HandHistory property)
game_types (pokerkit.notation.HandHistory attribute)
get_board_cards() (pokerkit.state.State method)
get_censored_hole_cards() (pokerkit.state.State method)
get_dealable_cards() (pokerkit.state.State method)
get_down_cards() (pokerkit.state.State method)
get_effective_ante() (pokerkit.state.State method)
get_effective_blind_or_straddle() (pokerkit.state.State method)
get_effective_stack() (pokerkit.state.State method)
get_entry() (pokerkit.lookups.Lookup method)
get_entry_or_none() (pokerkit.lookups.Lookup method)
get_hand() (pokerkit.state.State method)
get_ranks() (pokerkit.utilities.Card class method)
get_suits() (pokerkit.utilities.Card class method)
get_up_cards() (pokerkit.state.State method)
get_up_hand() (pokerkit.state.State method)
get_up_hands() (pokerkit.state.State method)
GreekHoldemHand (class in pokerkit.hands)
H
Hand (class in pokerkit.hands)
hand (pokerkit.notation.HandHistory attribute)
HAND_KILLING (pokerkit.state.Automation attribute)
hand_killing_indices (pokerkit.state.State property)
hand_killing_statuses (pokerkit.state.State attribute)
hand_type_count (pokerkit.state.State property)
hand_type_index (pokerkit.state.ChipsPushing attribute)
hand_type_indices (pokerkit.state.State property)
hand_types (pokerkit.games.DeuceToSevenLowballMixin attribute)
(pokerkit.games.FixedLimitBadugi attribute)
(pokerkit.games.FixedLimitOmahaHoldemHighLowSplitEightOrBetter attribute)
(pokerkit.games.FixedLimitRazz attribute)
(pokerkit.games.FixedLimitSevenCardStud attribute)
(pokerkit.games.FixedLimitSevenCardStudHighLowSplitEightOrBetter attribute)
(pokerkit.games.NoLimitShortDeckHoldem attribute)
(pokerkit.games.Poker attribute)
(pokerkit.games.PotLimitOmahaHoldem attribute)
(pokerkit.games.TexasHoldemMixin attribute)
(pokerkit.state.State attribute)
HandHistory (class in pokerkit.notation)
HandKilling (class in pokerkit.state)
has_entry() (pokerkit.lookups.Lookup method)
HEART (pokerkit.utilities.Suit attribute)
HIGH_CARD (pokerkit.lookups.Label attribute)
(pokerkit.state.Opening attribute)
HIGH_HAND (pokerkit.state.Opening attribute)
Holdem (class in pokerkit.games)
hole_card_count (pokerkit.hands.HoleBoardCombinationHand attribute)
(pokerkit.hands.OmahaEightOrBetterLowHand attribute)
(pokerkit.hands.OmahaHoldemHand attribute)
hole_card_statuses (pokerkit.state.State attribute)
hole_cards (pokerkit.state.HoleCardsShowingOrMucking attribute)
(pokerkit.state.State attribute)
HOLE_CARDS_SHOWING_OR_MUCKING (pokerkit.state.Automation attribute)
hole_dealee_index (pokerkit.state.State property)
HOLE_DEALING (pokerkit.state.Automation attribute)
hole_dealing_count (pokerkit.games.DeuceToSevenLowballMixin attribute)
(pokerkit.games.Draw attribute)
(pokerkit.games.FixedLimitBadugi attribute)
(pokerkit.games.Holdem attribute)
(pokerkit.games.NoLimitShortDeckHoldem attribute)
(pokerkit.games.OmahaHoldemMixin attribute)
(pokerkit.games.TexasHoldemMixin attribute)
hole_dealing_statuses (pokerkit.state.State attribute)
(pokerkit.state.Street attribute)
HoleBoardCombinationHand (class in pokerkit.hands)
HoleCardsShowingOrMucking (class in pokerkit.state)
HoleDealing (class in pokerkit.state)
I
index (pokerkit.lookups.Entry attribute)
iter_state_actions() (pokerkit.notation.HandHistory method)
J
JACK (pokerkit.utilities.Rank attribute)
K
kill_hand() (pokerkit.state.State method)
KING (pokerkit.utilities.Rank attribute)
KUHN_POKER (pokerkit.utilities.Deck attribute)
(pokerkit.utilities.RankOrder attribute)
KuhnPokerHand (class in pokerkit.hands)
KuhnPokerLookup (class in pokerkit.lookups)
L
Label (class in pokerkit.lookups)
label (pokerkit.lookups.Entry attribute)
level (pokerkit.notation.HandHistory attribute)
load() (pokerkit.notation.HandHistory class method)
loads() (pokerkit.notation.HandHistory class method)
Lookup (class in pokerkit.lookups)
lookup (pokerkit.hands.BadugiHand attribute)
(pokerkit.hands.EightOrBetterLowHand attribute)
(pokerkit.hands.GreekHoldemHand attribute)
(pokerkit.hands.Hand attribute)
(pokerkit.hands.KuhnPokerHand attribute)
(pokerkit.hands.OmahaEightOrBetterLowHand attribute)
(pokerkit.hands.OmahaHoldemHand attribute)
(pokerkit.hands.RegularLowHand attribute)
(pokerkit.hands.ShortDeckHoldemHand attribute)
(pokerkit.hands.StandardBadugiHand attribute)
(pokerkit.hands.StandardHand attribute)
low (pokerkit.games.FixedLimitRazz attribute)
(pokerkit.games.FixedLimitSevenCardStud attribute)
(pokerkit.games.FixedLimitSevenCardStudHighLowSplitEightOrBetter attribute)
(pokerkit.games.SevenCardStud attribute)
(pokerkit.hands.BadugiHand attribute)
(pokerkit.hands.EightOrBetterLowHand attribute)
(pokerkit.hands.GreekHoldemHand attribute)
(pokerkit.hands.Hand attribute)
(pokerkit.hands.KuhnPokerHand attribute)
(pokerkit.hands.OmahaEightOrBetterLowHand attribute)
(pokerkit.hands.OmahaHoldemHand attribute)
(pokerkit.hands.RegularLowHand attribute)
(pokerkit.hands.ShortDeckHoldemHand attribute)
(pokerkit.hands.StandardHighHand attribute)
(pokerkit.hands.StandardLowHand attribute)
LOW_CARD (pokerkit.state.Opening attribute)
LOW_HAND (pokerkit.state.Opening attribute)
M
max_board_card_count (pokerkit.games.Poker property)
max_completion_betting_or_raising_count (pokerkit.games.Draw attribute)
(pokerkit.games.FixedLimitPokerMixin attribute)
(pokerkit.games.Holdem attribute)
(pokerkit.games.NoLimitPokerMixin attribute)
(pokerkit.games.PotLimitPokerMixin attribute)
(pokerkit.games.SevenCardStud attribute)
(pokerkit.games.UnfixedLimitHoldem attribute)
(pokerkit.state.Street attribute)
max_completion_betting_or_raising_to_amount (pokerkit.state.State property)
max_down_card_count (pokerkit.games.Poker property)
max_hole_card_count (pokerkit.games.Poker property)
max_or_none() (in module pokerkit.utilities)
max_up_card_count (pokerkit.games.Poker property)
merge() (pokerkit.analysis.Statistics class method)
min_bet (pokerkit.games.Poker property)
(pokerkit.notation.HandHistory attribute)
min_completion_betting_or_raising_amount (pokerkit.state.Street attribute)
min_completion_betting_or_raising_to_amount (pokerkit.state.State property)
min_or_none() (in module pokerkit.utilities)
Mode (class in pokerkit.state)
mode (pokerkit.games.Poker attribute)
(pokerkit.state.State attribute)
module
pokerkit.analysis
pokerkit.games
pokerkit.hands
pokerkit.lookups
pokerkit.notation
pokerkit.state
pokerkit.utilities
month (pokerkit.notation.HandHistory attribute)
mucked_cards (pokerkit.state.State attribute)
N
NINE (pokerkit.utilities.Rank attribute)
NO_LIMIT (pokerkit.state.BettingStructure attribute)
no_operate() (pokerkit.state.State method)
NoLimitDeuceToSevenLowballSingleDraw (class in pokerkit.games)
NoLimitPokerMixin (class in pokerkit.games)
NoLimitShortDeckHoldem (class in pokerkit.games)
NoLimitTexasHoldem (class in pokerkit.games)
NoOperation (class in pokerkit.state)
O
OmahaEightOrBetterLowHand (class in pokerkit.hands)
OmahaHoldemHand (class in pokerkit.hands)
OmahaHoldemMixin (class in pokerkit.games)
ONE_PAIR (pokerkit.lookups.Label attribute)
opener_index (pokerkit.state.State attribute)
Opening (class in pokerkit.state)
opening (pokerkit.state.Street attribute)
Operation (class in pokerkit.state)
operations (pokerkit.state.State attribute)
optional_field_names (pokerkit.notation.HandHistory attribute)
P
parse() (pokerkit.utilities.Card class method)
parse_action() (in module pokerkit.notation)
parse_range() (in module pokerkit.analysis)
parse_value() (in module pokerkit.utilities)
(pokerkit.notation.HandHistory method)
payoff_mean (pokerkit.analysis.Statistics property)
payoff_stderr (pokerkit.analysis.Statistics property)
payoff_stdev (pokerkit.analysis.Statistics property)
payoff_sum (pokerkit.analysis.Statistics property)
payoffs (pokerkit.analysis.Statistics attribute)
(pokerkit.state.State attribute)
player_count (pokerkit.state.State attribute)
player_index (pokerkit.state.AntePosting attribute)
(pokerkit.state.BlindOrStraddlePosting attribute)
(pokerkit.state.BringInPosting attribute)
(pokerkit.state.CheckingOrCalling attribute)
(pokerkit.state.ChipsPulling attribute)
(pokerkit.state.CompletionBettingOrRaisingTo attribute)
(pokerkit.state.Folding attribute)
(pokerkit.state.HandKilling attribute)
(pokerkit.state.HoleCardsShowingOrMucking attribute)
(pokerkit.state.HoleDealing attribute)
(pokerkit.state.RunoutCountSelection attribute)
(pokerkit.state.StandingPatOrDiscarding attribute)
player_indices (pokerkit.state.Pot attribute)
(pokerkit.state.State property)
players (pokerkit.notation.HandHistory attribute)
PLURIBUS_PROTOCOL_VARIANTS (pokerkit.notation.HandHistory attribute)
Poker (class in pokerkit.games)
pokerkit.analysis
module
pokerkit.games
module
pokerkit.hands
module
pokerkit.lookups
module
pokerkit.notation
module
pokerkit.state
module
pokerkit.utilities
module
POSITION (pokerkit.state.Opening attribute)
post_ante() (pokerkit.state.State method)
post_blind_or_straddle() (pokerkit.state.State method)
post_bring_in() (pokerkit.state.State method)
postal_code (pokerkit.notation.HandHistory attribute)
Pot (class in pokerkit.state)
pot_amounts (pokerkit.state.State property)
pot_completion_betting_or_raising_to_amount (pokerkit.state.State property)
pot_index (pokerkit.state.ChipsPushing attribute)
POT_LIMIT (pokerkit.state.BettingStructure attribute)
PotLimitOmahaHoldem (class in pokerkit.games)
PotLimitPokerMixin (class in pokerkit.games)
pots (pokerkit.state.State property)
pull_chips() (pokerkit.state.State method)
push_chips() (pokerkit.state.State method)
Q
QUEEN (pokerkit.utilities.Rank attribute)
R
rake (pokerkit.games.Poker attribute)
rake() (in module pokerkit.utilities)
(pokerkit.notation.HandHistory method)
(pokerkit.state.State method)
raked_amount (pokerkit.state.Pot attribute)
Rank (class in pokerkit.utilities)
rank (pokerkit.utilities.Card attribute)
rank_order (pokerkit.lookups.BadugiLookup attribute)
(pokerkit.lookups.EightOrBetterLookup attribute)
(pokerkit.lookups.KuhnPokerLookup attribute)
(pokerkit.lookups.Lookup attribute)
(pokerkit.lookups.RegularLookup attribute)
(pokerkit.lookups.ShortDeckHoldemLookup attribute)
(pokerkit.lookups.StandardBadugiLookup attribute)
(pokerkit.lookups.StandardLookup attribute)
rank_orders (pokerkit.games.Poker property)
RankOrder (class in pokerkit.utilities)
raw_antes (pokerkit.games.Poker attribute)
(pokerkit.state.State attribute)
raw_blinds_or_straddles (pokerkit.games.Poker attribute)
(pokerkit.state.State attribute)
raw_starting_stacks (pokerkit.state.State attribute)
region (pokerkit.notation.HandHistory attribute)
REGULAR (pokerkit.utilities.Deck attribute)
(pokerkit.utilities.RankOrder attribute)
RegularLookup (class in pokerkit.lookups)
RegularLowHand (class in pokerkit.hands)
required_field_names (pokerkit.notation.HandHistory attribute)
reserved_cards (pokerkit.state.State property)
runout_count (pokerkit.state.RunoutCountSelection attribute)
(pokerkit.state.State attribute)
RUNOUT_COUNT_SELECTION (pokerkit.state.Automation attribute)
runout_count_selection_flag (pokerkit.state.State attribute)
runout_count_selector_indices (pokerkit.state.State property)
runout_count_selector_statuses (pokerkit.state.State attribute)
RunoutCountSelection (class in pokerkit.state)
S
sample_count (pokerkit.analysis.Statistics property)
seat_count (pokerkit.notation.HandHistory attribute)
seats (pokerkit.notation.HandHistory attribute)
select_runout_count() (pokerkit.state.State method)
SEVEN (pokerkit.utilities.Rank attribute)
SevenCardStud (class in pokerkit.games)
SHORT_DECK_HOLDEM (pokerkit.utilities.Deck attribute)
(pokerkit.utilities.RankOrder attribute)
ShortDeckHoldemHand (class in pokerkit.hands)
ShortDeckHoldemLookup (class in pokerkit.lookups)
show_or_muck_hole_cards() (pokerkit.state.State method)
showdown_index (pokerkit.state.State property)
showdown_indices (pokerkit.state.State attribute)
shuffled() (in module pokerkit.utilities)
sign() (in module pokerkit.utilities)
SingleDraw (class in pokerkit.games)
SIX (pokerkit.utilities.Rank attribute)
small_bet (pokerkit.games.Poker property)
(pokerkit.notation.HandHistory attribute)
SPADE (pokerkit.utilities.Suit attribute)
stacks (pokerkit.state.State attribute)
stand_pat_or_discard() (pokerkit.state.State method)
STANDARD (pokerkit.utilities.Deck attribute)
(pokerkit.utilities.RankOrder attribute)
StandardBadugiHand (class in pokerkit.hands)
StandardBadugiLookup (class in pokerkit.lookups)
StandardHand (class in pokerkit.hands)
StandardHighHand (class in pokerkit.hands)
StandardLookup (class in pokerkit.lookups)
StandardLowHand (class in pokerkit.hands)
stander_pat_or_discarder_index (pokerkit.state.State property)
standing_pat_or_discarding_statuses (pokerkit.state.State attribute)
StandingPatOrDiscarding (class in pokerkit.state)
starting_board_count (pokerkit.games.Poker attribute)
(pokerkit.state.State attribute)
starting_stacks (pokerkit.notation.HandHistory attribute)
(pokerkit.state.State attribute)
State (class in pokerkit.state)
state_actions (pokerkit.notation.HandHistory property)
Statistics (class in pokerkit.analysis)
status (pokerkit.state.State attribute)
statuses (pokerkit.state.HoleDealing attribute)
(pokerkit.state.State attribute)
STRAIGHT (pokerkit.lookups.Label attribute)
STRAIGHT_FLUSH (pokerkit.lookups.Label attribute)
Street (class in pokerkit.state)
street (pokerkit.state.State property)
street_count (pokerkit.state.State property)
street_index (pokerkit.state.State attribute)
street_indices (pokerkit.state.State property)
street_return_count (pokerkit.state.State attribute)
street_return_index (pokerkit.state.State attribute)
streets (pokerkit.games.Poker attribute)
(pokerkit.state.State attribute)
Suit (class in pokerkit.utilities)
suit (pokerkit.utilities.Card attribute)
T
table (pokerkit.notation.HandHistory attribute)
TEN (pokerkit.utilities.Rank attribute)
TexasHoldemMixin (class in pokerkit.games)
THREE_OF_A_KIND (pokerkit.lookups.Label attribute)
time (pokerkit.notation.HandHistory attribute)
time_banks (pokerkit.notation.HandHistory attribute)
time_limit (pokerkit.notation.HandHistory attribute)
time_zone (pokerkit.notation.HandHistory attribute)
to_acpc_protocol() (pokerkit.notation.HandHistory method)
to_pluribus_protocol() (pokerkit.notation.HandHistory method)
total_amount (pokerkit.state.ChipsPushing property)
total_bets (pokerkit.state.BetCollection property)
total_pot_amount (pokerkit.state.State property)
TOURNAMENT (pokerkit.state.Mode attribute)
TREY (pokerkit.utilities.Rank attribute)
TripleDraw (class in pokerkit.games)
turn_index (pokerkit.state.State property)
TWO_PAIR (pokerkit.lookups.Label attribute)
U
UnfixedLimitHoldem (class in pokerkit.games)
UNKNOWN (pokerkit.utilities.Rank attribute)
(pokerkit.utilities.Suit attribute)
unknown_status (pokerkit.utilities.Card property)
unraked_amount (pokerkit.state.Pot attribute)
url (pokerkit.notation.HandHistory attribute)
user_defined_fields (pokerkit.notation.HandHistory attribute)
V
variant (pokerkit.notation.HandHistory attribute)
variants (pokerkit.notation.HandHistory attribute)
verify_ante_posting() (pokerkit.state.State method)
verify_bet_collection() (pokerkit.state.State method)
verify_blind_or_straddle_posting() (pokerkit.state.State method)
verify_board_dealing() (pokerkit.state.State method)
verify_bring_in_posting() (pokerkit.state.State method)
verify_card_burning() (pokerkit.state.State method)
verify_checking_or_calling() (pokerkit.state.State method)
verify_chips_pulling() (pokerkit.state.State method)
verify_chips_pushing() (pokerkit.state.State method)
verify_completion_betting_or_raising_to() (pokerkit.state.State method)
verify_folding() (pokerkit.state.State method)
verify_hand_killing() (pokerkit.state.State method)
verify_hole_cards_showing_or_mucking() (pokerkit.state.State method)
verify_hole_dealing() (pokerkit.state.State method)
verify_no_operation() (pokerkit.state.State method)
verify_runout_count_selection() (pokerkit.state.State method)
verify_standing_pat_or_discarding() (pokerkit.state.State method)
Y
year (pokerkit.notation.HandHistory attribute)